Species

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Abnatiousans
Abnatiousans are tall hunchbacked bipedal, bimanual humanoids. Their bodies are exceptionally adaptable to alien environments because of an extremely well evolved immune system. As a result, Abnatiousans can travel very freely among the other planets of the galaxy, because very few if any illnesses can effect them. Because of their advanced health, their lifespan is about 240 Terran years. Abnatiousans who live on other planets are almost always there as hired as health workers. Shortly after the Raegorn Wars they were invaded and split among the Polarians, Arxan Terrans, and Virtisans in the Abnatious War. Abnatious itself was strategically valuable to the Virtisan genetic research division, due to its vast array of potentially lethal bio-weapons. The war was seen by many as the beginning of the long Polarian-Drakeousan rivalry.

Alkanians
Alkanians are hexapedal, poly-manual insectoid members of a very large quantum linked hive mind, with one queen, many viceroys which network the quantum signals for the queen, which are then connected to even more barons which are then connected to drones and workers and so on. The various classes are called Thralls, and although very physically different and separate, they are all functionally one large organism--they all share the same DNA strand. The Hive became sapient only after it had transformed its planet into a a class W (arguably a class V due to their biomass buildings). With sapience, the Hive set out to spread its genome across the universe, and also to absorb the genome of alien races it comes across, to add to the Thralls.

Altorians
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Auans
The Auan people are a teal-skinned, carnivorous, hexa-manual, bipedal, and cannibalistic insectoid race. Their culture is saturated with sadism, and calls for social justice are nonexistent. Instead, a coalition of extremely powerful and malevolent warlords maintain order by sacrificing disobedient citizens, sating the blood-lust of the population. It is said that the Auans put "cult" into culture, because almost every scientific advancement ever made by the species was derived from some form of arms race or blood money. Although extremely violent, their society has managed to develop coping methods in the form of massive gladiatorial championships to entertain the rich, and a honor-based dueling system. Auans also have several sub-races that were breed into existence to serve the greater Auan collective's wishes, and again, to sate the intense Auan desire for violence.

Azuthonians
Azuthonians are an oddity of evolution: reptilian quadrupeds born from the Azuthonian mother-trees as a carnivorous defense mechanism in times of stress. Over millions of years these autonomous sentry organisms developed tools and eventually began breeding their trees to produce ever more fruitful and intelligent breeds of Azuthonians. Azuthonian nature of mind is that of defensive isolationism, preferring to protect and grow their race in peace rather than in war, however they also are excellent hunters and their mindset reflects that. Although they generally get along with other races, they do not have sexual organs because the trees reproduce on their behalf and then birth Azuthonian reptiles and as a result Azuthonians find it difficult to grasp gender, attributing it to the savagery of nature. In the Second Era, they joined forces with the Drakeousan Territories believing that Drakeousans a powerful protector that would also keep their distance.

Creomarians
Creomarians evolved long after the Old Era, due to the fact that Creomar itself was never directly nuked to the extent that other habitable worlds were. As a result the glacial planet was not fully sterilized of life. Over the next 5 billion years, Creomar's exceptionally strong magnetic field and heavy cloud cover kept the planet in the habitable zone, and eventually a homeo-canid race evolved there. Creomarians evolved into a world much different than old Creomar, the sky was arched with a debris-ring left over from the old civilizations primarily the Arkantian Empire, and the planet was under intermediate space bombardment from debris of the ring. As a result of all of this, Creomarians, unlike most other sentient species, knew about the existence of extra-terrestrial life and the dangers coupled in them from a very early period in their history. Creomarian technology advanced exceptionally fast, and a near religious fascination in science and extra-terrestrial technology makes them among the perfect explorers and scientists.

Cygnans
The Cygans are a teal-skinned, communal, insectivore, humanoid species that have a strong belief in consensus and cooperation. Cygnans as a result, are one of the most devoutly democratic species ever naturally evolved, however not without strife. Minority opinions are virtually non-existent, because the monochromatic culture does not accept of dissenters. When decisions are made by the government, the Cygnan society responds via quantum vote, and eventually the vote evolves into a conclusive answer once a critical mass is reached, however this has not always worked. Throughout their history, the Cygnans have been punctuated by brief but intense civil wars, and as a result the interim government usually is heavily militaristic even in peacetime.

Cyorians
Cyorians are a communal race of grazing herbivores that developed sentience and tools very slowly. Although they reached space-faring civilization tier rather recently, they have been industrialized for more than 50% of their species existence. This makes them an exception to the rule of exponential scientific advancement, but this is mostly because of an intense reactionary tendency and entrenched cultural and religious beliefs that are in keeping with even the most novel scientific advances. As a result, their species is focused not on technological advancement, but rather almost exclusively agricultural progress and social harmony. Cyorians are often considered rude off-world because of their cultural insensitivity, quick-to-offend nature, and lack of a sense or understanding of "privacy" or private property at all. They are incredibly afraid of heights, as a result they have made as much of their space travel needs as autonomous as possible, and their buildings are huge, shallow, and wide instead of tall, with no windows. Their home-planet is nearly entirely covered in agricultural grasses that are layered on top of their living environments, which are vast and open, having extremely few walls or boundaries at all. Cyorians are led by a religious elite of Judges and Courts which pass both legal and religious judgement upon criminals, the sentencing of which is to be "dropped" into a virtual hell of both total isolation and eternal free-fall - the ultimate punishment for a Cyorian.

Daltarans
Daltarans are an iridescent jet-black-skinned race of tall humanoids. Daltarans are very capitalistic, money being the drive behind nearly every action a successful Daltaran does. Their society would not be able to easily function without a massive semi-sentient slave-race of domesticated ape-like humanoids that they produced from Daltar's habitable sister planet, Yaltar. Yaltar, in contrast to Daltar, is a spent wasteland of mines and factories which sustain the rampant consumerism of the home-planet. As legend goes, the first Corporation to land on the sister world became the head of the Daltar Pan-lateral Co-venture, the singular monopolized bank and 'government' of Daltar. Yaltari are much shorter than their master race, and are given no rights. They are property to Daltarans, and were designed and bred by the DPC to be just that.

Drakeousans
Drakeousans are known for their extremely long lifespans, and are thought to be wise and conservative as such they are often regarded as excellent leaders and tacticians. Drakeousans are violet eyed or black eyed, their skin ranges dark grey-scale and their bodies muscular with an abnormal dense interlocking plate bone structure. Their home-world is shrouded in the dull cast of a white dwarf star, and is kept warm and alive by intense geothermic activity of a shattered tectonic crust. Drakeousans are the only certified species of the three Proto-Arkantian descendant species, though they are very different in appearance from the other two Proposed desentant species because of their evolution on such a planet with hostile fauna. In the Old Era, they sided with the Raegornians for the first half of the War, but in the Second Era they joined the Alliance when Earth and Imnar were destroyed, realizing that the Raegornian Empire was the true threat to their sovereignty

Dyrimians
Dyrimians are known for relatively short lifespans of 60 Terran years or less, and are thought to be hostile to most other life forms as a result of their very xenophobic religion that dictates every aspect of Dyrimian life. furthermore on their home planet due to the constant cloud cover they have an extreme hatred for intensely bright lights in particular the light of stars and if they could without destroying their own planet in the process would destroy their own star.

Drerians
The Drerians are a nomadic, avian race, descended from an ancient race known as the Founders. They are quite Terran in appearance and neural capacity. The main differences are in their vastly superior logical thinking skills, their grey to white skin, their light structural exoskeleton, and their lack of a subconscious. (members of some castes aren't born with exoskeletons) Over thousands of years aboard their Home-ships they also developed the ability to survive brief EVA's without any protection. Their psychology is different than other races. Most Drerians being the last of their race have very strong self preservation instincts; They have similarly strong instincts dictating them to help fellow Drerians.

Havens
A robotic species, naturally evolved from the wreckage on Zamoorian garbage worlds.

Idrisians
Idrisians are a species that hail from the incredibly hostile Erebus system, their lifespan being approximately 65 years. They cannot see classically, but have an advanced sense of echolocation and electrosense that they use to detect neural actvivity. They are intensely xenophobic and religious. Their faces are utterly featureless.

Imnarians
Imnarians are thought to be one of the three Proto-Arkantian descendant species, as they can breed with Terrans and Drakeousans without artificial genetic alteration. Imnarians are a pacifistic and knowledge seeking race of herbivores that hope to make the galaxy more virtuous and verdant. Their skin is blue-grey, and their hair is white. They traditionally opt to have tattoos on their face and arms.

Ornorians
Ornorians are a light skinned humanoid species known for their ancient monarchist traditions and pacifism. Their desert planet has given them a tolerance to heat, and it is located in the heart of the Pilladus Nebulae cluster and their planet is almost always bright as a result. Their faces are quite flat, and their bodies are entirely hairless, and their two eyes are dark and large. The species is still very spiritual, although this rarely has come in conflict with science. They are known for being polite, respectful, and fairly optimistic as well. At their worst they seem naive, at their best they push the limits of science and culture.

Polarians
Polarians are an amphibious race of marine humanoids known for being numerous, powerful, and impolite. They look scaly and range from pink to grey to blue in scale color, but they all bleed orange. Throughout the ages Polarians have enforced an expansionist agenda to cope with their constantly growing population, with pacifists and neutralists being historically suppressed by a nationalist party in firm control. Due to their planet having abnormal mercury content, their biology is reliant upon mercuric oxide to transport oxygen, much like Terran reliance to iron, as a result their home-world has hostile chemistry to most carbon life, thus most Polarians are xenophobic. They joined the First and Second Raegornian Wars mostly for territorial expansion and under the promise that the rouge Terran state of Magnetar would be given to them.

Proto-Arkantians
Proto-Arkantians are one of the oldest species to inhabit the Milky Way, not predating the tribes of Zamor but still occupying much of the known galaxy uncontested for many thousands of years. Not much is known about their civilization as it was nearly completely destroyed by the Wrall Incursion, a species from Umi Galaxy that had been forewarned by an Ockt that the Arkantians would one day destroy the Wrall. Although knowledge of their existance was passed down by Zamorian archives, it remains a debate if there are any descendant races or not.

Q'Torians
Q'Torians are an individualist omnivorous tripedal insectoid species with blue-green iridescent exoskeletons and no need for clothing. The Q'Torian society is structured through militaristic absolutism, making their culture a very sadistic one based almost entirely around strife and suppression. Q'Torians are not themselves isolationist, however their Warlord keeps tight boarders and "outsiders" are almost always deported from the hegemony, chased out, or eliminated. At the top of their governance is a High Warlord, who uses the loyalty of his army and navy to enforce his hegemony upon all citizens. Their fractured religion is the primary driving factor between competing political factions.

Raegornians
Raegorn is a magmatic rim world where might makes right and empires had rose and fell for millennia before the Raegornian's violent nature was finally oppressed and controlled by a single political caste led by an emperor who refuses to give his identity for fear of assassination or coup. Raegornians are thought by most sentient races as savages, brutes, or demons because of their intense xenophobia, slavery policy, and brutally expansionist militarism, and lack of integrity or even social structure, however the Raegornians of Tovon which were the longest Terran occupied Raegornian population of the Raegornian Wars became observably civil and loyal to the Second Alliance after Kentia's stringent education program in the system. It is thought that Raegorn alone would have killed itself off if not for their astounding birthrate and all powerful military industrial complex.

Ragonians
Ragonia is by far the most colorful of all the galaxy's planets. Ragonians are communal hedonist bipedal avian humanoids. Their bodies are covered in multicolored feathers or vibrant glowing tattoos, or other corporal augmentations like dynamic holographic emotes. Ragonians don't care much for employment or work in general, and it is not required. Instead, the planet keeps its economy balanced through robotic workforce, entertainment industry, and tourism. Ragonians do not have a circadian sleep cycle due to their planet's orbital path in their trinary star system, and they lead very 'active' night lives. Ragonians also were responsible for the creation of over a quarter of the galaxy's music and media economies, and nearly half of its virtual reality simulation production. Ragonians have one of the most content populations in the galaxy, and nearly everything is legalized on Ragonia: gambling, alcohol, bodily adjustments, narcotics, genetic alteration, suicide, etc. Ragonia's government is almost entirely crowd-sourced, with frequent direct democracy being their mainstay law making process. Ragonia joined the Virtisan Democracy diplomatically shortly after the Raegonian War to avoid confrontation with the Drakeousans, but were given a large degree of autonomy.

Sunrusians
The people of Sunrus come from a verdant jungle world, and their physiology fits that. They have dexterous fingers, green hair and skin color ranging from brown to green to pale. Sunrusian biology and mentality are inexorably linked by an intense Adrenalin-like hormone that can augment their physical and mental capacity by nearly a dozen times when released, however it can be dangerously addictive. As a result, Sunrusians have one of the largest incarcerated "insane" populations of all the species. Sunrusians are a friendly people, and their mindset is very and hands on oriented, preferring aesthetics over abstraction.

Terrans
Terrans are one of two sapient species from the Sol system and one of the three theorized Proto-Arkantian descendants. They have evolved greatly since ancient times, and no longer can be considered "human". After the destruction of Earth, Terrans were split into the Five Colonies, Mars, Axiom, Kentia, Arx, and Magnetar. Each of the colonies has approached the galaxy in different ways and with different prevailing ideologies.

Tortorines
Originally a byproduct of the Drakeousan Genetics Division's research, Tortorines were originally semi-sentient mob-mentality foot-soldiers. They are best described as hunchbacked bipedal canid humanoids, almost never over a meter tall and covered in irregular hairs. They were not originally intended to survive, but due to their flexible diet and metabolism, they didn't overeat themselves out of existence on board the last few remaining ships after the Great War, and somehow they must have gone on without their masters. Despite having made their own way and formed a fledgling civilization of ever-warring clans, they still possess the loyalty genes Drakeousans instilled in them and both useful and dangerous mercenaries, not to mention numerous.

Trazeeri
Trazeeri are a pantribalist tripedal humanoid race from a small arid moon in the central eastern Milky Way. Unfortunately, their culture and language became very repressed thoughout the Raegornian Wars, being the longest occupied Alliance system and the closest to Raegorn itself. The only way the Trazeeri could operate was with an exiled Delagation in the Alliance, using other Allied forces as proxies in several failed attempts to retake the system. By the time the Trazeer system was finally retaken in the final campaigns of the war, the local Trazeeri were hostile to all alien presence on their planet, and the people were incredibly impoverished and only 30% of the original population remained. Their population had been subjected to genetic, biochemical, social, and mass control experimentation, as well as enmass military drafting by the Raegornians. During the postwar period, Trazeer became a hub for conflicting warlords filling the vacuum of power in the Trazeeri Dominion. Shortly after the Raegornian Wars, the Trazeeri people were again conquered by the Arxan Terrans in the Arxan-Trazeeri War due to what the Arxans claimed was widespread Trazeeri terrorism and piracy, but what ended up being an oppression and colonization effort by Arx. Eventually, the Trazeeri were again recognized as an autonomous state of the Arkantian Order after Arx joined, and Trazeer experienced growth and development from the trade during the colonial era, although the population never fully recovered.

Virtisans
Virtisans are a short, coated in hair, and stocky humanoid biped people, communal and progressive by nature. Their homeworld, Virtis, is their crowned jewel. Virtisans praise their soaring and sprawling architecture which is as beautiful as it is functional. They are humorous and polite on appearance but their true passions lay with structure, political, commercial, scientific, and architectural structure. As a result, they are a highly organized and efficient society, but it also means they take a very interventionist and imperial strategy into effect in galactic affairs, having interfered with the course of many wars and crises that they view as unjust in outcome, and such interventionist policy has led to them becoming the center of the Alliance Delegations for the Second Alliance in the Raegorn Wars.

Voiddwellers
The Voiddwellers are an exotic life from beyond matter. What exactly they are made of and why it can interact with matter occasionally through the electromagentic force is unknown due to advanced self demolecularization when a Voiddweller pod is comprimised. They cannot coexist within galaxies, instead inhabiting the intergalatic void in dark matter clumps devoid of matter, usually at the fringes of galaxies. The extent of their dominion is unknown as the communications attempts are futile, and research efforts to discover more about the Voiddwellers have yielded nothing more than that they are seemingly sentient, and may have some level of individualism. What is known that they prey upon any ships straying too far into the intergalactic void, and that they are negatively effected by electromagnetism and photons, too what end remains a mystery. Voiddwellers are always considered to be hostile upon contact.

Zamoorians
Zamorians are the oldest and perhaps the strangest of the species, having come from the Megallanic Cloud on very slow ships eons ago before any spacefaring races even existed in the Milky Way. They reestablished contact with the home Tribe not long ago in comparison to their total history. The two Zamorian colonies are on either edge of the galaxy at Ootak and Zuckera in the two Outer arms. They are rudimentary telepaths that can communicate emotions and basic language via electromagnetic fields controlled by an electric circulatory system and received by electrosence receptors along their bodies, although they have to communicate more complicated ideas through verbal language; even so they have been called the Zamorian Hives by many because of their structured three sects, the Ootaki Tribe, Zekura Tribe, and Zamor Tribe.